(Otherwise Kezzel will not respond to you)
Added: Example files on how to use SolarSystemConfig_Defines (check folder.NOTE: all changes made related to playfields, POI and missions require to start a new savegame as active savegames are not updated!.
Patch: v1.5 (Build 3373) Full notes can be viewed here IMPORTANT: Scenario/local versions of ItemsConfig.ecf require at least the settings of the following entry to be added, otherwise scenarios might not start: “+Item Id: 549, Name: MeleeHunter”
Mandatory maintenance: Due to changes in the game configs (additions, changes.) everyone using CUSTOM config files (locally or for published scenarios) needs to update their custom files to these changes! More info and specifically set up feedback threads can be found stickied in the EXP feedback forum: Īs always please note:Report bugs and issues right over here: bugs for the Experimental branch can be found here: Experimental version bugs can be found there: įor discussing the new and updated features, please head over to the Experimental Feedback forum: Without further ado, please carefully read through the changelog below. Check out the version 1.5 Dev Blogs over here: Welcome to version 1.5 Experimental phase! As we detailed in the announcement and the blog posts, this is a code-heavy release, but it has a lot of nice additions to offer for builders, explorers, mission runners and beyond. Submissions must be directly related to Empyrion Space and planet exploration (real free roaming) It takes place in a vast procedurally generated galaxy that includes hundreds of different solar systems. The game will feature space & planetary exploration, building & construction, mining & resource gathering, survival, crafting, terrain deformation, as well as space & land combats. Empyrion - Galactic Survival Empyrion is an upcoming 3D open world, space survival adventure in which you can fly across space and land on planets.